Client/Server Comm Lib for C/C++ 6.1.1

Client/Server Comm Lib for C/C++ 6.1.1

Client Server winsock component C/C++ library for TCP/IP network communication.

Client/Server comm component C++ library for TCP/IP winsock network communication across a network such as the internet or a private network (intranet or LAN [local area net]).

CSC4C uses the standard Windows API to communicate with other programs across any TCP sockets network.

Here are some key features of "Client Server Comm Lib for C":

· Can be used to create both clients and servers.
· Supports "one time" passwords for improved security.
· Can send and receive data buffers or entire files.
· Servers can handle multiple connections concurrently.
· Allows multiple servers and clients to run simultaneously.
· Can specify the maximum number of connections that the server will accept when listening on any one port.
· Create chat programs.
· Free technical support and updates for one year.
· Royalty free distribution with your compiled application.
· Can be used from GUI mode or console mode programs.
· Is fully thread safe.
· Supports most Windows C/C++ compilers (Microsoft [all versions Visual C++ , C++ .NET and C# .NET], Borland, Watcom, LCC-WIN32, etc.).
· Can be used with Microsoft Foundation Class and Borland C++ Builder programs.
· Does not depend on support libraries. Makes calls to Windows API functions only. Can also use with Delphi, Visual Basic (VB.NET), PowerBASIC, Visual FoxPro, Visual dBase, Xbase++, and COBOL.
· Source code available for the DLL. Programmer's, Reference, and Users Manuals provided.


Limitations:

· 60 day evaluation trial


Requirements:

· Windows C/C++ compiler
What's New in This Release

· The capabilty of one program being able to accept clients on more than one port concurrently was added



Developer:

License / Price:

Size / OS:

Last Updated:
MarshallSoft Computing
Trial / USD 115.00
855 KB / Windows All
August 31st, 2010
Download:   Client/Server Comm Lib for C/C++ 6.1.1